Luau & systems developer. I work on anti-cheat, networking optimization, and core frameworks for live Roblox games.
My own anticheat service for Roblox — every anticheat is custom built for the game it protects.
Detections run on the client, hidden behind obfuscation, and every client is verified over a secure handshake so exploiters can't just disable it. Flag, auto-ban, or banwave via the dashboard.
My most popular repositories, pulled live from GitHub and sorted by stars.
Production systems I've built for live Roblox games with large active player bases.
Optimized networking, rebuilt the data manager, and engineered improved core frameworks the game runs on.